Title Update 3 for State of Decay goes live
Of
all the reasons that make “State of Decay” a great game, one of the most
important is that developer Undead Labs continues to support the game with
title updates occasionally, fixing any bugs or glitches as well as adding new
features to extend the life of the game. The most recent update, Title Update
3, fixed several small problems as well as adding a feature that many gamers
have been asking for.
Earlier
today, Undead Labs posted notes about Title Update 3 on their website which you
can read in its entirety here.
The first noted update is for players who have experienced problems while
trying to maintain a larger community. It seems, especially earlier in the
game, that players have encountered crashes and glitches, with some being
unable to load their game, if their community population is larger. I usually
hovered around 12-14 survivors all told and never seemed to have a problem in
this vein though the notes never list the population sizes that caused
problems.
The
biggest piece of news from Title Update 3 is having the ability to recruit
another survivor to follow you. The notes say that survivors will be able to
follow you on “most non-storyline missions.” I would assume this is because
many story missions usually involve meeting another NPC or two and bringing
your own would likely make these missions too easy. With the announcement that
multiplayer for “State of Decay” would likely never happen, fans had been
clamoring for the ability to form your own party of survivors.
Other
notable fixes include – survivors who have been kicked out no longer take up
space in your journal or take up bed space; the Snyder Trucking Warehouse will
now repair vehicles parked in designated spots (this was a big problem for me);
you can no longer move to a new Home location that supports fewer Outposts than
you already control; changes implemented to ensure zombies are actually present
when taking people on training or morale missions (another problem I ran into
occasionally). There are several other updates not detailed in this post that
you can read about in the link above.
I’d
also like to take this time to point out that nowhere on this list of Title
Update 3 notes does it mention a “sandbox mode.” In late July, I started seeing
news stories about a new mode for “State of Decay” that promised to be like the
single player game is now, except with all narrative missions removed. Your
main goal would be survival, scavenging and growing your population until you’ve
cleared out the current valley and ready to move to the “next” valley – next being
in quotations because it would be the same map, just a higher level of
difficulty and more zombies. Back when I originally read about this fabled sandbox
mode, I swore that I also saw that it would be released with Title Update 3.
However, after reading over the notes released by Undead Labs, there wasn’t any
mention of the new mode. I have yet to actually play “State of Decay” with the
new update, seeing as I’ve been at work all day, but I have to figure they
would have mentioned an entirely new mode along with telling us about random
glitches and bugs being fixed.
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