Borderlands 2 review - We're gonna need a lot of guns
It’s been a while since my last update and I’d like to
apologize for that. I have a good reason, though. Gearbox Software recently
released “Borderlands 2,” sequel to the 2009 surprise hit “Borderlands” (one of
my favorite games of all time) and, well, I’ve spent a bit more time on quests
and searching for loot than actually writing about it. But trust me, once you
get a taste of everything that “Borderlands 2” has to offer, you may never want
to leave either.
Though the core of the series hasn’t changed much – explore
Pandora’s vast, hostile landscapes, complete missions and shoot things in the
face while collecting gobs and gobs of loot – nearly everything has been
improved and upgraded to provide a more streamlined experience. The visuals are
brighter and cleaner, the characters are a bit deeper and the story has
received a significant amount of attention as compared to the first game. But
more importantly, it’s easier than ever to play cooperatively with friends,
which you will definitely want to do to get the most out of your time on
Pandora.
Times are still rough on the backwater planet of Pandora. In
fact, they’re worse than ever. The events of “Borderlands 2” hinge on two huge
events in the history of Pandora. First, the opening of the Vault at the end of
the first game changed the landscape of the planet significantly, sparking the
growth of a precious element known as Eridium. Along with the opening of the
Vault, the events of the DLC pack “Viva La Robolucion!” has resulted in the
Hyperion Corporation setting up permanent operations on the planet. Hyperion
has begun strip-mining the planet’s Eridium resources while simultaneously
seeking out another hidden Vault.
Unlike the faceless Atlas Corporation in the first game (or
whoever was controlling the Crimson Lance), the Hyperion Corporation has a very
well-known leader – Handsome Jack. It seems Jack has taken credit for opening
the original Vault and is responsible for luring the Vault Hunters to Pandora
this time around. Jack wants the new Vault all for himself and hopes to rid
himself of competition by wiping out any new Vault Hunters that show up on the
planet. Though you initially come to Pandora seeking the fortune that the Vault
is said to contain, stopping Jack and getting a manner of revenge on him
quickly becomes your biggest goal.
The cast of "Borderlands 2" (from left) Axton, Zer0, Salvadore and Maya
Getting to Jack won’t be easy, however. The landscape of
Pandora is brutal as ever and you’ll need some serious firepower to survive. Gearbox
has done a considerable amount of work adding a greater level of variety to
every aspect of “Borderlands 2.” There are more categories of enemies as well
as newer types of each enemy to ensure that firefights never become dull or
predictable. There are numerous, different landscapes, ranging from grasslands,
rocky canyons, chilly tundras and more – as opposed to the brownish, rocky terrains
that comprised a majority of the first game. And perhaps most amazingly, there
are even more guns in this game.
In “Borderlands,” just as in the sequel, there are many
different manufacturers that produce the various guns and equipment to be
found. Only, those differences weren’t very pronounced in the first game. While
it was hinted at that certain companies imbued their weapons with unique traits,
most guns usually performed similarly despite this. Such is not the case in
“Borderlands 2.”
Not only do guns from different companies each perform in
their own unique manner, they each will generally have a distinct appearance as
well. For instance, Dahl guns are generally highly dependable guns with good
accuracy, steady rates of fire and high damage. Visually, Dahl guns resemble
military grade technology, giving each a solid, sturdy appearance. Another
company, Maliwan, specializes in elemental technology and as such, their guns
will generally be SMGs or pistols with high rates of fire and great accuracy.
Maliwan guns have the appearance of being made from lightweight materials and
usually sport a colorful paint scheme. Those are only two of the many, many
different manufacturers represented in “Borderlands 2” and you’ll undoubtedly,
eventually come to favor certain companies over others. Personally, I’m a big
fan of Torgue guns which sport a colorful, yellow-and-black checkerboard color
scheme and always deal explosive damage. They may not fire quickly, but when
your rounds explode on impact, you don’t need to fire many shots.
Before I even played “Borderlands 2,” I knew that I was
going to be spending a lot of time playing it, searching for more baddies to
kill and loot to “appropriate.” What I didn’t know was that killing and looting
would take a backseat to something else entirely – the story. The first game
wasn’t known for its storytelling – mainly because there was hardly any story
to speak of. Luckily, there was a much greater emphasis on creating memorable
characters and events in “Borderlands 2.” Each character begins the game with a
playable audio recording giving you a slight peek into their backstory and
possibly referencing why they are on Pandora. Characters you meet along the way
have their own personalities and motivations outside of simply moving the plot
along, a significant change from the previous game where NPCs seemed to only
exist to help you advance.
Just a few of the cosmetic changes possible for Maya the Siren
But most importantly, “Borderlands 2” presents one of the
most engaging and entertaining villains I’ve ever encountered. In the first
game, there wasn’t any one, identifiable villain. There were numerous boss
characters you would fight, but not one central figure which you struggled
against. Handsome Jack changes all that for the better. Jack is the head of the
Hyperion Corporation and, in addition to mining all the Eridium from Pandora he
can, he is searching for yet another hidden Vault. Luring new Vault Hunters to
Pandora was actually part of his plan – round up anyone who might discover the
Vault first and make sure that they don’t. And, being the head of a massive
corporation, Jack has plenty of resources at his disposal to ensure he reaches
the Vault first – namely thousands upon thousands of hulking, death-dealing
robots that he launches from his space station orbiting Pandora’s moon (which
just happens to be in the shape of a giant ‘H’). Despite the fact that Jack has
a tendency to kill anyone who gets in his way, he truly believes that he is the
hero of the story and that you are the villain who doesn’t know when they’re
beaten. Superb writing and voice acting gives Jack – and every other character
– a depth and life that just wasn’t found anywhere in the first title.
Speaking of the Vault Hunters Jack lures to Pandora, I gotta
admit, I’m a much bigger fan of them than I was of the previous four. Don’t get
me wrong, I have nothing against Roland, Lilith, Mordecai or Brick but Axton,
Salvadore, Maya and Zer0 are just way cooler and sport much more friendly skill
trees. Whereas the original four characters were seemingly locked into a
category of weapons they were better suited for (Mordecai and sniper rifles,
for instance), you’re given much more freedom to use the weapons that work for
you. Being that Zer0 is Mordecai’s spiritual successor, you would probably
think he would be predisposed to sniping. And while, sure, you can use snipers
all you want, Zer0 has many skills which don’t focus on sniping, necessarily,
but on critical hit damage so that if you have a preference for close combat
you aren’t handicapped if you want to turn him into a ninja with a shotgun
instead of hazy figure in the distance with a sniper rifle.
While it was obvious that Gearbox did a ton of work to
improve the most immediately noticeable elements of the series, a great deal
was done to improve the gameplay mechanics underneath it all, as well. Driving
received a great deal of work, now giving each vehicle a greater feeling of
weight and torque, replacing vehicles that felt as if they were gliding across
the landscape. An onscreen minimap now gives you a better sense of where you
are in each environment and a larger overworld map has been added to the Fast
Travel menu, allowing you to instantly see where highlighted missions are
located. Items dropped by enemies (like money and ammo) are now picked up
automatically, which helps greatly collecting the massive amounts of loot
dropped by enemies – especially while driving. Little touches like these, and more,
have gone into making an already stellar series even better.
Zer0 gets ready to introduce his blade to a Vakrid, a new enemy
When I first opened the Fast Travel menu, I was surprised at
how large the available map was. After playing for several more hours, I truly
started to get a sense of how much work was done to even out area/mission
discovery with how quickly your characters gain experience points and levels.
Never did I feel like I was progressing too quickly or that certain mission
were beyond my abilities. Even when playing with friends who have various leveled
characters, I was surprised at how even the difficulty of the combat remained.
Each firefight is intense – especially with more people – but I never felt
overwhelmed or frustrated.
Despite its action-packed, FPS exterior, “Borderlands 2” is
very much an RPG at its core. Each character has three, large, diverse skill
trees where earned skill points can be spent. Die-hard fans will no doubt spend
too much time agonizing over how to level up their characters as numerous
builds of each character are possible. In combat, each hit you register pops up
a number to instantly let you know how much damage you’re dealing – as well as
color-coding the numbers to let you know the type of damage as well. You’re
even able to change the appearance of your characters and make them distinct
and unique to you.
Over everything else, the ease with which you can play
“Borderlands 2” with friends or strangers over Xbox Live is astounding and
being able to share your journeys across Pandora with others is worth more than
all the loot in a hundred Vaults. Parties can be easily organized from the main
menu and you can instantly jump into a friend’s game or change network settings
from the pause menu. It’s even possible for two-players on splitscreen to play
with over the internet with others. But no matter how it’s accomplished, one
thing is certain – “Borderlands 2” is better with friends.
The amount of content offered by the core game of
“Borderlands 2” is truly astounding and promises to offer nearly limitless
amounts of fun and gameplay. When you consider the fact that Gearbox is
releasing another playable class this month (the Mechromancer) as well as four
DLC packs before the next summer, you could easily play “Borderlands 2” until
the next summer and still not be tired of it. With a bunch of incredible titles
on the horizon like “Dishonored,” “Halo 4” and “XCOM: Enemy Unknown,” it will
be harder and harder to find time to return to Pandora but make no mistake –
Handsome Jack has not heard the last of me.
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