GTA Online is coming - are you ready?
Next
Tuesday, October 1, the online component for Rockstar Game’s most recent opus,
Grand Theft Auto V, will become available to the masses. Aptly titled “GTA
Online,” the mode promises to allow the same thrill of criminal enterprising
online with friends in a massive persistent world, similar to the title’s
single player narrative.
I’ve
been enjoying GTA V since its release last Tuesday and it only keeps getting
better and better. As you play, more and more activities, missions, side
missions and random encounters become unlocked, keeping your experience fresh
whether you’re just starting or have a number of heists under your belt. GTA V
is visually stunning, presenting one of the best looking environments ever seen
in an open world game as well as containing character models that put most
cinematic action/adventure titles to shame. Powering those impressive visuals
is an equally impressive engine that has refined the shooting and driving to an
art, allows characters to move and react to situations in realistic ways and
suffers from relatively little pop-in of textures despite the massive scale of
the world and the far draw distance.
Before
its launch last week, Rockstar announced that GTA Online would not be available
until October. To my surprise, the announcement was met with little fanfare. I
figured gamers would be up in arms about not being able to access a feature of
a game that they had paid money for – but that outcry never came. It seemed
that somehow, everyone came to the same conclusion that, “At least it will give
us time to play the single player.” Because if not for these few, scant weeks,
I may never return to the single player portion of GTA V because Online sounds
like that much fun.
Despite
not directly calling GTA Online an MMO, everything that Rockstar has said about
the mode makes it sounds like a massively multiplayer online game. From the
persistent world, to the ownership of property and the emphasis on not only
completing missions but interacting with the world in the form of robberies,
heists as well as offering competitive modes like deathmatches and races, GTA
Online promises to be just as enthralling as the single player. You’ll even be
able to buy a living space (an apartment for sure but maybe more) where you can
invite friends over and throw parties. It’s basically a “Choose Your Own
Adventure” book in video game form. Want to pull petty street crime like
jacking cars and holding up liquor stores? You can do that. Want to organize a
multi-stage heist with numerous friends? You can do that. Want to trick out a
sports car (stolen or legitimately purchased) and race it against other real
people on a course you designed? You can do that. Want to laze around in your
apartment watching Republican Space Rangers and drinking beers with friends?
You can do that too. All these options and so much more are yours to do in GTA
Online, and they can be performed with up to 15 other people as well.
I
read a rumor earlier that when you start GTA Online, you select past characters
from the series to represent your family members and this determines the kind
of character stats you start the game with. It’s an interesting idea, one that
is probably to ensure that everyone doesn’t create the same kind of characters.
If you’re playing GTA V now, you should already have a Rockstar Social Club
account (you know, to store all those selfies you’ve no doubt taken) and with
that account you can create a Crew for you and your friends to earn extra XP
and cash during missions and heists.
There’s
also been another rumor circulating that seems to have some validity. An
eagle-eyed fan was trying to access the GTA Online portion of the game and came
across place-holders in the game that suggest that GTA V will feature
microtransactions, allowing you to spend real money for in-game money. While
microtransactions of these sorts have been standard in many online games over
the past few years, some gamers on the internet have lamented the fact that
players will be able to spend real money to purchase items and vehicles that
others will grind in-game to obtain. It’s unfortunate that the playing field is
skewed by people who would rather spend money on unlockables than just, you
know, playing the game and unlocking them but there are enough people out there
willing to pay for in-game advancement and Rockstar would be stupid not to take
advantage of them.
Earlier
this week, Rockstar revealed a few of the first updates we can expect after GTA
Online rolls out next week. These updates won’t happen right away but will be
released gradually as time goes on. Rockstar also noted that these updates will
be free, even the ones that include new clothing and vehicles.
-First,
the promised Content Creator that will allow player to make their own
deathmatches as well as their own races, will be available in the first few
weeks of GTA Online. It’s a really interesting addition to GTA Online and we
will have to wait and see what kind of other creation options are added over
time.
-The
Beach Bum pack promises four new beach vehicles and over three hundred new
clothing items. These clothes are described as “down tempo leisure wear” and
being part of the Beach Bum pack, I can only assume that these articles of
clothing will be swimsuits, flip flops, sunglasses and the like. Oh and I nearly forgot, two new weapons will be included as part of the Beach Bum pack as well.
-Part
of the competitive modes, Rockstar has promised a Capture the Flag mode that
they are calling “GTA Online’s take on the classic CTF mode.” It will be
interesting to see just what the “flag” will be that teams fight over and the
size of the maps that will be playable in this mode. With enough players, I can
see games of CTF in GTA Online being incredibly fun and challenging. Rockstar also
promises that you will be able to create your own CTF games in the Content
Creator.
-The
final noted update was that Heists will not be available at the very beginning
of GTA Online but a number of fully cooperative heist missions will be
available in the next few weeks. The heists in the single player game are pretty
intense so I can see the online heists where you need to rely on your friends
to perform their duties under fire being even more heart-pounding.
With
an undertaking as ambitious as GTA Online and taking into consideration the
sheer number of people who have bought GTA V, its completely likely that there
will be growing pains when GTA Online comes online next week. The Rockstar
Social Club was experiencing problems most of last weekend and if that is any
indication, GTA Online will suffer from more than a few hiccups at its outset.