My experience with GTA Online so far (Spoiler alert – it’s not good)
Now,
don’t misconstrue my wording in the headline – GTA Online seems like it will be good, very good in fact. When it’s working.
Unfortunately, that just isn’t the case right now. But before I jump into the
details of how my first few days with GTA Online has been, let me start from
the beginning.
On
Tuesday, October 1, my phone was blowing up all day with texts from friends
excitedly talking about finally being able to play GTA Online when we all got
home from work later. Knowing how many people had bought the game and would
also be wanting to play that first night, I made sure to mention that we might
run into some issues. Rockstar had been having problems with the Social Club,
the stat tracking system in place for Rockstar games, since GTA V had been
released and I could tell that those problems would probably translate to issues
with the actual online component of the game.
Night
rolled around finally (Tuesday is deadline at the newspaper) and as I drove
home, I couldn’t help think about the horror stories I was already reading on
the internet. Stories of connectivity issues, freezing, getting stuck at
loading screens, and loss of characters already abounded online and the first
day that GTA Online was online wasn’t even through. But, then again, I also
knew that plenty of people could connect to Online – I was watching a stream of
Online being played that morning before I went to work. As I headed home, I
hoped for the best but prepared for the worst.
When
I booted up Online for the first time, I was pleasantly surprised that nothing
seemed to be going wrong immediately. I could reach the character creation
suite (more on that below) and the game seemed to be moving along as it should.
Lamar picked me up from the airport and off we went, into a seemingly never-ending
stream of cutscenes and quick hints about what to do once Online before the
tutorial even started.
Backing
up for a minute – the character creator. Seriously, Rockstar, WTF? I really
want to know, just what were you thinking with that nonsense? I get you’re
trying to be different but picking your grandparents and parents from a list of
random characters to determine your character’s features is just plain weird.
Not only that, but the way starting stats are determined is by divvying up points
between ambiguous stats like “Sleeping” and “Partying.” None of it made any sense
to me so I just randomized my character’s look until I got something I liked.
My first character was a generic white guy in a white T-shirt and white shorts.
I was so over trying to figure out the mysteries of the character creator I decided
to keep this character who was the utter definition of generic. Luckily, he
wasn’t long fort his world. Moving on.
Before
being allowed to roam free in GTA Online, the game forces you to complete a
tutorial sequence. And not just a series of interactive bits to show you the
ropes or a mission comprising the main aspects of Online. No, the tutorial requires
multiple missions to be completed, some with other players. The fact that
everyone who bought the game was probably trying to play Online at the same
time was probably more of a curse than a blessing.
With
the cutscenes finally coming to an end, Lamar brings us to the first mission –
a race. This sequence started with my character getting out of Lamar’s car and
walking to a corona to start the race. A short cutscene kicked in, showing a
car driving up to my character, an NPC getting out, then cutting to a loading
screen. A few seconds later, that same cutscene played again. Following that
was another loading screen saying “Waiting for other players.” No matter how
many times I backed out to the Dashboard or restarted my system, the above was
the only result I got. After a few hours of frustration, I decided to just play
single player – vowing to my friends to not bother playing again until I could
turn it on and it worked right.
I’d
say the most maddening part of the whole experience so far is the fact that my
two friends who I had been texting about playing GTA Online earlier in the day,
weren’t having these problems. They’d breezed through the tutorial and were
robbing convenience stores and playing missions, excitedly telling me about
their exploits in Party chat, as I sat stewing, feeling like I was stuck in an
endless time loop.
I
didn’t try playing Online again until Thursday evening. By Thursday, the outcry
from those who were having the same problems as I was – or worse – was met with
a handful of fixes from Rockstar. First, they said to delete and re-download
the first patch for the game and to secondly delete any character that you were
having issues with.
For
reasons I’ll never understand, these fixes actually made a difference for me.
After re-downloading the update and making an even better character (my father
is John Marston, somehow, and he looks kinda like the Shield’s Dean Ambrose), I
was forced to sit through the opening cinematics again as Lamar picked me up
from the airport. I was more than a bit anxious for them to be through so I
could see if the fixes described by Rockstar made a difference.
Whatever
Rockstar had fixed so far seemed to have a positive effect – I got through the
first few tutorial missions (crucial, really, I had no idea how to drive cars
in a race or buy clothes /sarcasm) and was anxious to actually get to the meat
of the mode. Unfortunately – I hit another snag. The final part of the tutorial
was to compete in a specific deathmatch. Upon reaching the location of the
deathmatch and triggering the lobby screen I proceeded to wait. And wait. And
wait. After 10-15 minutes I realized that this wasn’t a good sign. Actually, I
realized it much earlier but still tried to keep a positive outlook on the
situation.
With
no other course of action, I backed out to the Dashboard, hoping that in doing
so wouldn’t further exacerbate my problems. When I got back into Online, it
seemed I had somehow skipped the final tutorial deathmatch and was in the game’s
free roam – not a good sign, to me. There were other players in this session of
Online but whenever I tried to join a race or deathmatch, I was either booted
or the session failed as it was about to start. I tried joining friend’s games
and I tried inviting people in to find that it would only let me play with one
of my friends (not both who were online) and in this session, we were the only
two players.
There
is news that Rockstar will be releasing another patch today for Xbox 360 and
PS3 but I was online this morning and didn’t notice any update for GTA V. With
the weekend coming up, I’m expecting much of the same so bear with Rockstar
through these difficult times.
I
did get to experience GTA Online very briefly and only the very first, few
activities open to me. Really, all me and my friend did (remember, we were the
only two players in this session – the game didn’t put any other players in
with us) was rob a few stores but I was very surprised and to find the same
smooth gameplay, driving and shooting Online as offline with minimal lag or
slow down. Earning money in Online won’t be as easy as in the story mode with low
level players only allowed access to a few weapons and missions, aside from
deathmatches and races. The police in Online also seemed even more aggressive
than in the story – even going near another player with a wanted level saw the
police also start to target you. Overall, I can’t wait until GTA Online works
smoothly without and issues but it’s impossible to know when that might be.
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