Hands-on with the Playstation 4
Though
it seems like it will be a long time before I have a Playstation 4 of my own –
I’m convinced that every one that was made has been sold – I was fortunate enough
to have a friend who picked up a PS4 on launch day last week and invited me
over to try it out. The console launched last Thursday, November 14 and my friend
picked up his on Friday.
I
was super stoked to try out the new console. But as Friday wore on, news I read
about people’s experiences so far with the PS4 was not very positive. Beyond
the obvious news that the Playstation Network was buckling under the weight of
all the new users with PS4s, I was reading some truly worrisome things about
consoles being dead right out of the box.
Though
Sony claimed that the hardware problems people were experiencing made up less
than %1 of all the Playstation 4s sold (which is still a pretty big number
considering Sony claims to have moved over a million consoles on launch day
alone), the fact that brand new PS4s weren’t working right out of the box had
me nervous – not just for my friend but for myself if I were to break down and
get one anytime soon. Even the pre-release console awarded as a contest prize
by IGN was unresponsive when it got to the winner.
Luckily,
my friend’s console worked perfectly fine. I wish I could say the same for our
gaming experience that night.
Hands
on – the DualShock 4
The
first thing I want to talk about is the new DualShock 4 controller, being that
it’s the first part of the console I actually experienced.
Though
I had a PSOne and PS2, I also owned an Xbox and Xbox 360 and over the last
generation, was much more comfortable with the 360 controller than DualShock 3.
The DS 3 just seemed way too small and flimsy as compared to the 360
controller. It didn’t sit in your hands quite right and the buttons felt too
close together. The rounded edges on the thumb sticks didn’t make for easy use
and I’ve also grown more accustomed to the offset placement on the 360
controller, rather than next to each other on the DS 3. The shoulder buttons also
felt narrow and slippery, like I had to make sure at all times that my fingers
were resting in the right place.
I
experienced none of that with the DS 4. It has a slightly larger design and is
more ergonomically crafted to fit into the shape of your hands. The thumb
sticks, while still set next to each other, feature impressions on top and give
you much more control. The D-Pad buttons are still separate buttons and still
quite close but have a distinct feel when pressed, as do the face buttons. The
shoulder buttons also have more area and heft to them and the L2/R2 are
slightly concave to give you fingers a spot to rest on. It also features a
touchpad that doubles as a button in the center. I didn’t have a chance to
actually use the touchpad in a game but it has an area about as wide a phone
screen which should give you enough room to input commands.
I
was pretty impressed with the DualShock 4. Sony put a lot of work into
improving the design of the DS 3 while still keeping its signature look and
feel. The small touch pad is an interesting feature and I’m curious as to just
what game designers will do with it.
The
interface
The
console itself booted up pretty quickly and once it was awake, switching
between screens, games and other menus was quick and responsive. I was thrilled
to see that you can visit the PS4 home screen without needing to exit the game
you’re playing. For instance, while playing Battlefield 4, my friend went back
to the home screen, input a code for extra content, and went back to the lobby
we were waiting in, without needing to exit the game and boot it up again.
The
home screen itself was easy to navigate as well. All the icons were large and
colorful, easily letting your eyes differentiate between the different sections
of its interface.
All
PS4 games will feature mandatory installations too, with the size of the installation
needed for any particular game being several GBs. Luckily, you can start playing a game while
it is still installing. I didn’t see an actual installation myself, but my
friend said he had to wait maybe 15-20 seconds after putting a disc in and
starting the installation before he could play it.
The
games and visuals
Even
though we won’t be seeing truly astonishing visuals from the PS4 or Xbox One for
some time, the visuals presented in launch games are incredibly detailed and
polished.
One
of the downloadable games I played, a side-scrolling shooter called Resogun,
seemed simple at first but the longer you played, the more intense the action
became which increased the level of detail and destruction seen. The game is
set on a rotating board, going left to right flies your ship around what looks
like some sort of futuristic cityscape. The goal of the game is to earn points
by destroying enemies and rescuing humans by picking them up and taking them to
special zones. It reminded me a lot of Geometry Wars in both the style of the
art and the gameplay itself. The visuals are fairly standard at first but once
you start facing larger enemies and causing bigger explosions, you start to
notice how the world itself is being affected by the action as buildings crack
and crumble and ships explode in showers of colorful sparks and particles. For
a downloadable title, the visuals were really impressive. But more importantly,
it was incredibly simple, addicting and fun.
Resogun is a downloadable title for the Playstation 4 that will eat up as much time as some standalone titles |
The
next game we played was Battlefield 4. I’ve spent a lot of time playing Battlefield
3 and was looking forward to trying out BF4 more than anything else.
Unfortunately, it seemed that most everyone else felt that same way. I can’t
remember for certain, but it took numerous tries last Friday night to get BF4
to work properly. There was some unknown error (it had a specific code but I
don’t remember it) that kept causing the game to crash before we could even use
an option from the main menu. After numerous tries, we were finally able to
access the menus and start a game.
Once
we were playing, I was really stunned by the color and detail I saw in BF4.
Now, I haven’t been a fan of the Call of Duty series since COD 4: Modern
Warfare, but I have to admit that the COD series did always have an edge in
visual detail and beauty. Well, that just isn’t the case anymore. Not only does
Battlefield 4 offer the intense action and chaos its predecessors did, but now
it looks every bit as gorgeous and detailed as its main competitor.
I
didn’t get to experience any “levelution” moments but did get to try several
new maps in the classic Conquest and Rush game types. For BF vets, the game is
just how you’ve known it to be – just more detailed and colorful. Unfortunately,
trying to pick a new game type or session often left us stuck trying to get
back into games and before long, we just decided to try a different game all
together.
I
also got to try some of Assassin’s Creed IV. I wasn’t as blown away by the
character models in this game as I was in BF4, though the scenery and
environments were stunning. Everything looked incredibly lush and green and
sailing the high seas is just as fun as it was in AC3.
Final
thoughts
I
was pretty impressed with the Playstation 4. I was most worried about liking
the controller and was very pleased to find that Sony had taken steps to
improve it while still keeping it unique from Microsoft’s design. The interface
of the PS4 was clean and very user friendly though I was a bit offput by the
numerous problems we had trying to play Battlefield as well as the reports of
hardware problems in general. I’ll be very interested to see how Sony responds
to the problems with its consoles and am unsure if I should try to pick one up
before any changes are made to the hardware itself.
Overall,
though, I’m definitely still sticking with the Playstation 4 for this console
generation. Besides the fact that it is cheaper, Sony seems more concentrated
on delivering a high-quality gaming
experience, whereas Microsoft wants to infiltrate every aspect of your media
viewing with the Xbox One. I don’t know if I’ll ever even get to play an Xbox
One either, considering how most-to-all of my friends – even those with 360s
now – are going to be buying PS4s once they are able. Sure I’d like to try
Titanfall sometime, but honestly, as long as I have Battlefield, Destiny, Watch
Dogs and Metal Gear Solid 5, I don’t need much else.
(Images
from – Console: gamerheadlines.com; DS 4: launchgram.com; Resogun:
penny-arcade.com)